AoE Grinding Guide!
March 3, 2007
This thread is was originally created by Magesix at the EU forums.!
Many thanks to him for creating such a good guide!
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Please come with suggestions and corrections!
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Here are some good spots for grinding:
(Level: 15-20) Harpies in the NW corner of The Barrens (Single Pulls)
(Level: 15-20) Bristlebacks in The Barrens (Single Pulls)
(Level: 20-25) Bael Dun Exavs south in The Barrens (Single / AoE Pulls)
(Level: 20-25) Hillsbrad Farmers in the west of TM in Hillsbrad Foothills (Single Pulls)
(Level: 22-26) Galak Scouts in Thousand Needles (Single Pulls)
(Level: 24-26) Shadowhide Gnoll Encampments in the Redridge Mountains
(Level: 24-27) The All Silithids in Field of Giants in The Barrens.
(Level: 24-28) Gnoll camps in wetlands, near the entrance to loch modan - Few Casters
(Level: 24-30) Furbolg Camps Suggestion: bring a healer 24-28
(Level: 25-30) Grimtotems in Thousand Needles (Single Pulls)
(Level: 26-30) Mud Gnolls in Hillsbrad Foothills (Single Pulls)
(Level: 26-30) Duskwood: Raven Hill cemetary
(Level: 27-30) Dragonmaw Orcs in the mountains in Wetlands. Suggestion: Bring a Priest
(Level: Late 20s) Raven Hill cemetary in Duskwood
(Level: 30?) Humans in Hillsbrad (Azureload mine)
(Level: 30?) Worgen camp near Rotting Orchard in Duskwood
(Level: 30-31) Angerfang Encampment in Wetlands (Few Casters/Warlocks/Rooters) Suggestion: Bring a Priest
(Level: 30-34) Duskwood: Worgen camp near Rotting Orchard
(Level: 32-36) Yetis in Hillsbrad
(Level: 32-36) Arathi: Dabyrie's Farmstead (horde)
(Level: 33-36?) Shimmering Flats in Thousand Needle. Scorpids, Turtles, Vultures.
(Level: 34-37) Arathi: The orcs at Go'shek Farm (alliance)
(Level: 35-40) STV: Lesser Water Elementals (levels 36-37)
(Level: 36) Syndicate camps north of Tarren Mill
(Level: 36+) Trolls at Witherbark, casters are there though. (Arathi)
(Level: 36-40) Dustwallow: Darkmist Spiders, north from the horde city (Brackenwall Village)
(Level: 36-39+) Badlands - NW corner Lesser Rock Elementals (36-39)Earth Elementals (39+)
(Level: 37-42) Dustwallow Marsh: Mirefin Murlocs in the north eastern part of the zone, on the top of the penninsula.
(Level: 38+) Water & Fire Elementals. Earth Element are melees too, but their knock downs are brutal without IAE.
(Level 38-40) Raptors in Duskwallow Marsh. Northeast of the Horde camp (Brakenwall?)
(Level: 43) Murkdwellers in Swamp of Sorrows
(Level: 42-44) Swamp of Sorrows: Murlocs
(Level: 42-44) Badlands (SW corner): Greater Rock Elementals
(Level: 44-50) Tanaris: Southsea Pirate Compound
(Level: 45) Woodpaws in Feralas
(level: 47-53) The Hinterlands, green oozes. the village and the ruins between Skulk Rocks and elf's place
(Level: 50-53) Searing Gorge - The Cauldron (Level 46-48 Dwarves)
(Level: 50-53) Burning Steppes- Various Areas (Level 50-53 Imps)
(Level: 50-53) Feralas- Rage Scar Cave (Level 46-48 Rage Scar Yetis)
(Level: 50-53) Feralas- Northspring (Level 47-50 Harpies)
(Level: 50-53) Tanaris- Thistleshrub Valley (Level 48-50 Nature Elementals)
(Level: 50-55) Castergrips (the blue caster class hippos), northern Azshara peninsula
(Level: 50-60) Sorrow Hill
(Level: 51-60) Un'goro, Tar Creepers in Lakkarl Tar Pits
(Level: 52-53) Blood something pirates behind the Caverns of Time in Taranis
(Level: 53-60) Western Plaguelands, Scarlet Lumberjacks
(Level: 55-60) Ice Thistle Yetis, Eastern Winterspring
(Level: 56-60) Western Plaguelands, Dalson's Tear
(Level: 57+) Felwood (beasts and satyrs)
(level: 57-60) Air Elementals, NW corner of Silithus
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AoE Grinding Guide with Priest and Mage:
Priest: Shield up mage.
Mage: Runs in till he has 3 on him.
Mage: Cast 1x iAE.
Priest: Cast Psychic Scream right after the iAE.
*Now those 3 will go collecting mobs for you too and they will all go after the mage since he build up more aggro with the feared ones.*
Mage: Collects some more mobs till the feared ones come back..
If the spot is right you got about 12-20 mobs on you now.
Now the easiest part just iAE them till they are death (or if they flee cast a frost nova when the first one starts running), while the priest spams flash heals on the mage..
If you got some uncommon armor around your level you should end up with about 1/8 bar of mana left and the priest with around 1/2 bar of mana left..
Once in a while you got some additional aggro just after the fight.. If you have Evocation.. Let the priest fear them.. Mage uses Evocation.. Wait till the feared ones brings some friends and finish them off the normal way..
We noth got to 40 today easily this way (4days 8houres played in which we both leveled up 2 crafting trades to 225 too).
Credits: Saurfenion
(If it is your first time grinding, it is good to know that you will have to get used to if first and you will proberbly die a few times in start)
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AoE Grinding Guide with Frost Mage:
Frost Talents (13 points)
Permafrost - 5/5 points
Increases the duration of your chill effects by 3 seconds.
Winter's Chill - 3/3 points
Increases the power of your chill effects by slowing the target's movement by an additional 10%.
Improved Frost Nova - 2/2 points
Reduces the cooldown of your Frost Nova spell by 4 seconds.
Improved Blizzard - 3/3 points
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 35% of normal. Lasts 1.50 seconds.
So as soon as you get CoC
Collect 8 or so mobs - FN run back 2 blizz lenghts - blizz blizz - coc - fn - blizz collect loot.
Do it right and you can kill as many mobs as you can collect.
tried IAE AoEing and you cannot seem to kill as many same lvl mobs as you can with frost.
Frost does require a bit more room to move in and planning for route.
respecced at lvl 30 and since never got IAE and havnt missed it either (apart from WSG PvP).
Credits: Ketarth
(If it is your first time grinding, it is good to know that you will have to get used to if first and you will proberbly die a few times in start)
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AoE Grinding Guide with Fire Mage:
Lowbie fire mage
This is a bit harder with fire mage i would say since you only have Flamestrike as AoE spell.
Shield yourself, go get the mobs you want then:
FN - CoC (if you got it) - run to safe spot as far away as you can cast flamestrike - flamestrike - if you are luckey, flamestrike again - FN - CoC - run - flamestrike.
Credits: Magexsix
Grinding with Combustion + Blastwave:
1. Combustion + Flamestrike
2. FS at your own feet.
3. Blastwave + Cone of Cold (before NOVAing)
4. Frost Nova, walk backwards.
5. FS again over the frozen mobs.
6. (If there is any mob still alive) If you're a troll, don't forget to berserk at this point (increases cast speed by 10%). Then use Arcane Explosion.
7. just to make sure, push "tab" to change your target and cast a fire blast. If there is one mob alive, it will go down for sure. By now your CoC should also be recharged so there's nothing to fear.
Credits: Vulcana (post 86)
Grinding with PoM + Blastwave:
Collect mobs on mount,
dismount
frost nova, run back a bit to make room
flamestrike
Pom + then a 2nd flamestrike
blastwave,
whilst walking backwards - cone of cold
arcane explosion to finish.
Credits: Boskank (post 106)
(If it is your first time grinding, it is good to know that you will have to get used to if first and you will proberbly die a few times in start)
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AoE Grinding Guide with IAE Mage:
Shield yourself, get mobs you want, use IAE while you are running.
FN - CoC - run around the mobs as close as you can get without getting hit while useing IAE at all time - FN - CoC - run around them with IAE.
Credits: Magexsix
(If it is your first time grinding, it is good to know that you will have to get used to if first and you will proberbly die a few times in start)
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Terms:
AoE - Area of Effect
AE - Arcane Explosion
IAE - Instant Arcane Explosion
CoC - Cone of Cold
FN - Frost Nova
PoM - Presence of Mind
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